Over the last decade, tech companies have invested in shaping user behavior, sometimes for altruistic reasons like helping people change bad habits into good ones, and sometimes for financial reasons such as increasing engagement. In this project-based, hands-on course, students explore the design of systems, information, and interface for human use. We will model the flow of interactions, data, and context, and craft a design that is useful, appropriate, and robust. Students will design and prototype utility apps or games as a response to the challenges presented. We will also examine the ethical consequences of design decisions and explore current issues arising from unintended consequences.
| Week | Assignments | Tuesday (A) | Thursday (B) |
|---|---|---|---|
| 1: Jan 6 - Jan 12 Class Introduction & Baseline Study |
|
1A Lecture Slides | 1B Lecture Slides |
| 2: Jan 13 - Jan 19 Targeting the Right People |
|
2A Lecture Slides | 2B Lecture Slides |
| 3: Jan 20 - Jan 26 Understanding the Context |
|
3A Lecture Slides | 3B Lecture Slides |
| 4: Jan 27 - Feb 2 Finding Patterns and Insights |
|
4A Lecture Slides | 4B Lecture Slides |
| 5: Feb 3 - Feb 9 Exploring Solution Spaces |
|
5A Lecture Slides | 5B Lecture Slides |
| 6: Feb 10 - Feb 16 Solution Design |
|
6A Lecture Slides | 6B Lecture Slides |
| 7: Feb 17 - Feb 23 Lowering Risk and Visual Design |
|
7A Lecture Slides | 7B Lecture Slides |
| 8: Feb 24 - Mar 2 Ethics and Iteration |
|
8A Lecture Slides | 8B Lecture Slides |
| 9: Mar 3 - Mar 9 Usability Testing and More Iteration |
|
9A Lecture Slides | 9B Lecture Slides |
| 10: Mar 10 - Mar 16 Final Expo |
|
10A Lecture Slides | 10B Lecture Slides |
Tuesday + Thursday 1:30pm–3:20pm
CoDa B90
Studio: Wednesday 1:00pm–2:50pm
Studio: Tuesday 3:30pm–5:20pm
Studio: Wednesday 11:00am–12:50pm